CANE ARTIFACT

Maya, Zbrush, Substance Painter, Iray, Keyshot, and Photoshop

The main asset built and textured for a developing keyframe on a collaboration project. Using a design process of a block build with ZBrush sculpting, and Substance Painter to finish off for Unreal Engine.

Cane Artifact - PBR Textured
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BL_PROP_CANE-ARTIFACT_AH2, 20221608
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BL_PROP_CANE-ARTIFACT_AH3, 20221608
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